AI Insights · Timothy · October 2021
Top 5 iOS Racing Games in South America Q3 2021
Discover the performance trends of the top 5 iOS racing games in South America during Q3 2021, including weekly downloads, revenue, and active users.
In the third quarter of 2021, the iOS racing game genre in South America saw notable performances from Mario Kart Tour, Bridge Race, Asphalt Legends Unite, Need for Speed No Limits, and CSR 2 - Realistic Drag Racing. Below is a detailed look at their weekly downloads, revenue, and active users trends.
Mario Kart Tour from Nintendo Co., Ltd. experienced a peak in weekly downloads at the end of September with around 29K. The game's weekly revenue fluctuated, peaking at approximately $9.8K in late July, and saw a significant dip to $4.7K in mid-September. Weekly active users showed a general decline from around 172K in mid-July to 165K by the end of September.
Bridge Race by SUPERSONIC STUDIOS LTD saw its weekly downloads peak at approximately 25.6K in the last week of September. The game's revenue showed a sharp increase in the same period, reaching $204. Weekly active users, however, experienced a substantial drop from 60K at the end of June to around 51K by the end of September.
Asphalt Legends Unite from Gameloft achieved a peak in weekly revenue of about $4.8K in late July. Downloads were relatively stable, with a peak of around 12K in the same period. The active user base showed a slight decline from approximately 34K in late June to 28K by the end of September.
Need for Speed No Limits by Electronic Arts saw its weekly downloads hover around the 8K to 9K range throughout the quarter. The game's revenue peaked at around $5.6K in early July and saw a dip to approximately $2.2K by the end of September. Weekly active users remained relatively stable, maintaining around 59K.
CSR 2 - Realistic Drag Racing from Zynga Inc. experienced a peak in weekly downloads of around 11.3K in mid-August. The game's revenue showed fluctuations, peaking at approximately $4.6K in mid-August. Weekly active users increased significantly from around 94K in late June to 130K by the end of August, before declining to around 94K by the end of September.
For more detailed insights and data, visit Sensor Tower.